...Computer architectures as we know them were first designed around simulated wires. Source code is a simulation of pulses that can be sent sequentially down a wire, as are passed variables or messages. Now, I think that's a notion that can be extended very, very, far. And if you really want to, you can even use it to describe all of nature, but it's not the only idea that could be extended that far. And it does get kind of awkward because this is not the way that natural systems work. For example, if you want to describe the connection between a rock and the ground that the rock is resting on, as if it were information being sent on a wire, it's possible to do that, but it's not the best way. It's not an elegant way of doing it. If you look at nature at large, probably a better way to describe how things connect together is that there's a surface between any two things that displays patterns.-- Entrevista com Jaron Lanier no site da Sun (ênfase minha) Por enquanto, eu fico com o básico "Duck Typing". Pra mim (opinião bem pessoal) é exatamente isso que o cara falou de ter padrões entre as partes que são reconhecíveis. Talvez dê pra estender a idéia um pouco, mas que sei eu?
quarta-feira, agosto 24, 2005
Duck Typing?
Pra mim, isso é duck typing. Mas obviamente o cara tá pensando em algo muuuuito mais avançado, baseado em reconhecimento de padrões.
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